Reset Camera Position

The snippet I sent was just an example, sorry for any confusion. Here is a thread that should be helpful:

I believe the relevant snippet here should achieve what you are looking for:

When the player loads, store the camera’s initial position:

let [pos, quat] = [player.camera.getPosition(), player.camera.getQuaternion()];

When you need to reset the camera, you can call the following:

player.camera.setPosition(pos); 
player.camera.setQuaternion(quat);
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