Setting the camera view on initialization of the threekit player

I am noticing in the last day or so I can no longer set the correct Camera view when initializing the threekit player. For sample I would pass in the camera like this:

initialConfiguration: {
Camera: 'Camera Top'
}

I can set this camera view after the player is finished initializing with a second call to setConfiguration

DMd to troubleshoot.

The code above is correct and I believe we have resolved this, let me know if I can help with anything else!