Flexible Booleans?

Not quite sure how to go about this one…

I need to do a layout - an array fits the bill nicely - but - I have the potential of needing a cutout. Think rafters attaching to a house, and a chimney getting in the way, in any given location:

Any ideas?

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Hi Todd, our platform contains shape objects and mesh objects. In our current system today, only mesh objects support “Array” and only shape objects support “Boolean Operations.” Currently there’s not a straightforward way to implement this. I have logged a case internally to have this added. In the meantime, there might be a way to accomplish this with custom scripting to treat each beam as an instance of 2 shapes. Here’s a conversation about scripts: Custom Script Question

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